Scorchlands Bird's-eye Update v1.0.6
2025-09-29Hi All! Scorchlands recently hit 100 reviews and I thought that to celebrate this, I'll release a small update for you! It focuses on the feedback from the reviews, adds some neat visuals, and addresses some annoying bugs. More details below! The big changes • Added new technology "Bird's-eye view" that unlocks the option to move the camera freely, independently of where your character is. The tech is available from the very start of the game. • Once unlocked, the Bird's-eye view is toggled on or off with Tab or the left stick button on gamepads. • Late game has been optimized. You should get approx. 20% more FPS when playing. • Updated Unity from version 2020.3.42 to 6000.0.58 (that was quite a jump). Visuals • Improved grass visuals across the game. • Trees in grasslands now have varying sizes depending on how deep in the forest they are.
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• Adjusted the colors of the grasslands biome. • Buildings received decorative shadows at their base. • Ambient occlusion was added to the game. • Desert heat screen distortion effect no longer pixelates the view. • Changed the colony outlines to look more chalk-drawn instead of being a simple gradient. Bugfixes • Fixed an issue where decorative villagers were not present on farm, gatherer, and mineshaft tile decorations. • Fixed a late-game crash when moving or shrinking colonies that are connected by pipe hubs. • Fixed a crash when moving or shrinking colonies that have buildings with decorative cables connected to the colony. • Reloading the game should help with an issue where land is not claimed after destroying an enemy cluster. • Fixed the "Terra Novum" achievement being unlocked prematurely at the end of the tutorial. Thank you again for the 100 reviews! Ring