Patch 0.5.221.235
2026-09-18We are republishing this hotfix because we found a problem in the build we had released. We took the update down, fixed the problem, and it is now available again. Thank you for your patience. FIXES AND IMPROVEMENTS • Fixed the progressive performance drop: the game no longer loses FPS as your session goes on. • Improved overall performance, with a significant FPS gain in busy areas of the city. • Fixed pedestrian movement in blocked areas of the map. • Fixed an issue that could teleport pedestrians to the center of the map. • Fixed the game's starting language: when Steam does not report the language in time, the game now uses the Windows language instead of starting in English. • Fixed a buildup of vehicle sounds that degraded the audio over the course of the session. • Fixed a buildup of vehicle visual effects. • Reduced video memory usage. • Several vehicle stability fixes.
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• Fixed a crash when opening the Graphics menu on computers with Intel graphics. • Fixed cut-off interface and misplaced mouse clicks on monitors with an enlarged Windows display scale (125%, 150%, etc.). • The Resolution option in the Graphics menu now always shows the current value. • Fixed a crash with DLSS Frame Generation enabled on DirectX 12. • Fixed the DirectX 12 selection in the options not being applied. • Better performance on computers with Intel graphics: automatic adjustment of internal resolution and anti-aliasing.