v1.5: Lag/Freeze Fixes + F12 Screenshots
2020-08-20I've just launched the new update for Pyramida, mainly addressing game-breaking slowdown issues involving roads. To make sure you have the new version, uninstall and re-install the game. There should be a new setting in the option-menu, that's how you can tell. Changelog: Optimizations • Fixed a freeze involving pathfinding on a savefile with a lot of roads. Most people who built a lot of roads would experience the game slowing down to a crawl or even freezing - this should be fixed now! • Fixed a bug where skeletons would do pathfinding too often, which slowed down the game. • Added an option to set the pathfinding's roads preference (from realistic to fast) so roads are still useable on lower-end computers. • Fixed a bug on OSX preventing it from doing a certain optimization: Mac users should now have a much smoother running game overall.
Read the full notes
• Farms are now culled when outside of the screen. Other Changes • Added Steam Screenshot integration - press F12 to take a screenshot! • Fixed a bug where skeletons would become invincible after completing the game. • Fixed a bug where demolishing a gate would make it appear to be floating. Thanks for your patience - hope this fixes the slowdown issues! - rub