Substance 3D Painter 7.4.2
2022-03-08This latest update to Substance 3D Painter adds support for the SpaceMouse from 3DConnexion, improves OCIO color management and fixes a bunch of things! Added • Support of the 3DConnexion SpaceMouse in the 3D Viewport for navigation • Basic shortcuts/keys for Pro and Enterprise SpaceMouse models in the 3D Viewport • Dedicated rotation center icon in the 3D Viewport • Use roles from OCIO configuration to change default settings • Color manage the properties window for color widgets • Color manage the properties window for material preview • Color manage swatches in color picker • Add a setting to define the standard sRGB color space • Add the Standard sRGB color space from OCIO config in color picker Display selector list • Improvements for color space override menu • Allow to override the environment map color space in Display Settings
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• Draw color picker gradients based on current Display • Clamp HDR values by default in color editor • Use passthrough (no color space) for filters in Legacy mode • Limit gradients display in color editor to match range • Hide Display selector in color picker in Legacy mode • Make color picker hexadecimal field always in sRGB color space • Disable color picker Display dropdown for data channels • Warp grid recomputes only covered UV tiles • Allow to export UV Tile projects for Sketchfab, USD and glTF • Allow to change tonemapping function Fixed • Updating existing model ends up creating new model • Crash when searching for previously updated model • Crash when exporting to USD • Crash when creating a new shader instance in Geometry Mask or when geometry is hidden • Crash when changing the type of imported resources • Normal mesh maps are inverted when used in layer stack • User data blending mode is not taken into account • Bitmaps with color space in filename are imported as UV Tile sequences • Color managed outputs of Substance graph are in wrong color space • Polygon Fill tool displays the wrong color • ACES tonemapper is applied to channels in solo mode • Tool preview sphere lighting is not color managed • Converted maps applies an incorrect conversion • Projects created with template & OCIO environment variable are in Legacy mode • Cannot use the JavaScript evaluate function on startup • Can not launch Painter when using regional settings with languages not supported by default Known issues • 3DConnexion SpaceMouse not supported on MacOS (coming soon!) • Horizontal scroll bar with color management appearing in some cases in new project window • "Average normals" setting has no effect in UV Tile projects • Smart materials are not displayed correctly • Resources used in projection mode are not color managed in the overlay • UI issues • Switch between color spaces in "Substance" config leads to white/black 3d view