Update for DRAGON BALL: Sparking! ZERO: Adjustments to Game Mode and Characters
2025-06-24June 30th Updates. Some content has been revised and supplemented. - General Changes/Adjustments: DP Battles - Battle System Changes/Adjustments: Short Dash Attack - Others: BGM Thank you for playing DRAGON BALL: Sparking! ZERO. To ensure the best possible Dragon Ball Sparking! Zero experience, please apply the latest update file. Version: Ver.2013.012.003.008.007 General Changes/Adjustments • DP Battles: o Adjusted DP battles in all modes to make the difference in strength due to DP disparity between characters more pronounced. (Online and Offline) *You can enjoy battles as usual in the “Team” battle rules. • Single Battles: o Removed the damage scaling based on DP in single battles in all modes. o Adjusted health values so that all characters have the same health. (Online and Offline) Game Mode Changes/Adjustments • Custom Battle: o Added 2D cutscenes and text.
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• Ranked Match: o Implemented a seasonal system with resets at the start of each season. o At the start of each season, players will be demoted to a certain rank based on their rank from the previous season. The demotion tiers are as follows: • Z → B1 • S → B3 • A → B5 • B → C5 • C → D5 • D → D5 o Implemented a win streak bonus system, up to a maximum of 5 consecutive wins. • 2 Win Streak: 1.2x bonus • 3 Win Streak: 1.4x bonus • 4 Win Streak: 1.8x bonus • 5 Win Streak: 2.0x bonus Battle System Changes/Adjustments • Skill Counts: o Slightly reduced the automatic recovery rate. o No longer recovers upon successfully performing a tech. o Skill Counts increase upon low health is now only triggered when health drops below the last health bar. o Increased Skill Counts recovery upon successfully landing an Attack Break. • Dash Attack: o If the dash attack hits without being fully charged, it will no longer cause a blow away, and can now be chained into Dash Blow or Dash Rising. • Smash Ki Blasts during Short Dash (General): o Changed the hitstun on hit. • Unblockable Smash Ki Blasts (General): o Can now be evaded with a Vanish. o Slightly reduced tracking. • Sonic Sway Attack: o Fixed an issue where some characters could still block even when the Sonic Sway Attack was performed at the fastest possible timing. • Dragon Dash, Quick Ascent, Quick Descent, Tech: o Can now transition into a Step-In at close range. • Chase Change: o Adjusted to make it easier to hit. Skill Changes/Adjustments • Skills that Instantly Activate Sparking! Mode (General): o Defense is now reduced for a certain period after the skill is activated. • Full Power Charge and Other Ki-Restoring Skills (General): o Defense is now reduced for a certain period after the skill is activated. • Buff-Type Skills (e.g., Saiyan Spirit, Pump Up): o Increased the duration of the effect. • Afterimage Strike: o The effect will now end if the opponent lands a Super Counter. • Turles: Fruit of the Tree of Might: o Increased the stat boost upon activation and added a Ki recovery effect. Blast Changes/Adjustments • Beam/Ki Blast Type Blasts (General): o Extended the window for Blast Impact to occur after one side fires a beam/ki blast. • Beam Type Blasts (General): o Adjusted so that firing a blast diagonally forward at an opponent firing a beam will no longer result in a clash. • Rush Type Blasts (General): o When a rush type blast from a normal-sized character hits a large character, it will now blow away the large character and deal damage. Character Adjustments • Dr. Gero, Android 19: o If they perform a Super Absorption against a beam/ki blast, they will now enter Sparking! Mode, and the stat boost effect has been removed. • Gohan (Super Hero): o Reduced health. • Gohan (Super Hero), Super Saiyan: o Reduced health. • Gohan (Super Hero), Gohan (Super Hero), Super Saiyan: o Increased the amount of Skill Counts required to transform into Ultimate Gohan, and health is now restored upon transformation. • Ultimate Gohan (Super Hero): o Increased the amount of Skill Stock required to transform into Gohan Beast. Others • Flying Kicks: o Adjusted the hit position. • BGM: o Adding two BGM. Super Space-Time Duel I (From DRAGON BALL LEGENDS) Greatest Battle in the Universe (From DRAGON BALL LEGENDS) • Season 0 rewards: o Season 0 Ranked Match rewards can be claimed from Gift Box upon your first login after the start of Ranked Match Season 1 on July 1st.