R48 - Patch Notes
2026-09-16New Content • Improved the Redeeming Queue so you can now reclaim items recovered from expired plots from any zone within the same world, with Lyonesse as the exception. • Added the Radiant Hart, a new creature found in the Wildlands and Lyonesse. • Added Radiant Hart Antlers, a new resource used in several new recipes. • Added Blessed Sevenfold, a new flower found in the Wildlands and Lyonesse. • Added the Shepherd's Hushed Canopy, a new Shepherd Hat available from Tier 2 to Tier 4. • Added the Ancient Sylvan Staff, available from Tier 2 to Tier 4. • Added three new decorations: Ward of Demira, Trophy of the Radiant Hart, and Chandelier of the Radiant Hart. • Added Cleared Ground, a new grass-removing building piece available in two sizes. • Added 70 in-game Achievements as Steam Achievements. • Revamped 'Claim a Plot' menus. Combat & Abilities
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• Players can now refresh consumable buffs when they have 30% or less duration left. This change applies to all food types. The UI now indicates when a buff can be refreshed, and hovering over the consumed food bar displays the food stats. • Added various scalability settings for spells associated with the Sylvan Staves. • Added two new spells for the Ancient Sylvan Staff. In addition to Regrowth, the Staff now has Reaping Bloom and Seeding Grove. • Overgrowth has been updated to scale with the Seeding Grove effect when two players are wielding one of each Staff. • Bloodfed Grove heal-over-time reduced by ~10%. • During a Duel, beneficial effects (heals, shields, buffs, cleanses) from players outside the Duel no longer affect the duelists, keeping Duels self-contained. Fixes • Fixed an issue where a pacified enemy would start moving without animation when aggroed. • Staves now lose durability when casting bolts and using spells. Once a Staff breaks, the player is no longer able to wield it. Note: this change is not popular. While we already increased their durability to match 2-handed weapons, we will continue to monitor the situation and rebalance as needed. • Fixed an issue where some abilities would not play their respective sound effects. • Fixed an issue where damage from Staves and Bows was not affected by the Ambush spell. • Fixed an issue where casting Taunt on an NPC already casting a spell would cause them to loop their attack animation indefinitely. • Fixed an issue where melee humanoid NPCs would teleport toward the player while affected by Netfall or Ironroot Grasp. • Fixed an issue where enemy NPCs could teleport away after being mesmerized. • Fixed an issue where NPCs would become unresponsive if hit immediately after losing aggro. • Improved blocking responsiveness, making it easier to block while coming out of an attack. • Fixed an exploit where a player at exactly zero health became immune to all attacks without dying. Hunting • Improved arrow visuals, including arrow trails and particles, and added automatic removal of arrows stuck in targets after a while. Fixes • Fixed an issue where some birds would fly away too early while the player's character was within their LoseSight radius. • Fixed an issue where the aiming height of remote players was not displayed correctly. UI • The Settings menu has been refreshed as part of the ongoing UI revamp. • Improved chat message wrapping. • Players now receive an in-game notification when they have been warned or sanctioned by community moderation (GGWP automod). Fixes • Fixed an issue where the clan name was not displayed in some Clan menus. • Fixed an issue where the health bar displayed in the Party UI had a different color from the player vitals. • Fixed an issue where players could not close the Voice Chat settings menu using the ESC keybind. • Fixed an issue where the Home Plot icon remained visible on the map while in a different province. • Fixed an issue with the Journal where items could display placeholder descriptions or a description from a previously hovered item. • Fixed an issue where the player could not close the Unstuck menu or stop the Unstuck process after closing the menu once. • Fixed an issue where the character portrait was not displayed in the Make Alderman pop-up window. • Fixed some missing notifications during login and travel. • Fixed an issue where Chat server connectivity problems could cause message timestamps to become mixed up. • Fixed an issue where the tutorial displayed an outdated image of the Miracles UI. • Fixed an issue where using the /general chat command would send a message in Nearby Chat. • Fixed an issue where closing the Unstuck window with the mouse could break other in-game actions. • Fixed an issue where an incorrect Grace purchase amount could be displayed for the second character when buying Grace with two characters on the same day. • Fixed an issue where custom map markers could not be hidden. Visuals • Fixed an issue where a player's face could disappear. • Fixed an issue where the item dropping animation could interrupt actions such as mining, chopping, or autorun. • Fixed foot animations to prevent clipping during emotes. • Fixed an issue where a character's braid hairstyle could flicker while lying on the ground in the dead state. • Fixed an issue where releasing Block while holding a two-handed weapon could cause the weapon model to clip through the character's head. Achievements • Fixed an issue where players would not receive the Blood and Banner Achievement retroactively. • Fixed Achievements that require crafting certain furnishing items. • Fixed an issue where the Aspiring Carpenter Achievement had an incorrect objective. • Fixed an issue where claiming an Achievement reward through the Journal would not remove the reward notification from the Notifications menu. • Fixed an issue where Dungeon names listed in Exploration Achievement objectives were not localized. • Fixed an issue where some Achievements were misspelled in the Polish localization. Crafting, Building and Resources • Fixed an issue where storage boxes could become inaccessible and vanish, permanently losing their contents, when destroyed. • Targeting stacked or packed containers is now more reliable. • Fixed an issue where Journal recipes did not display the number of items produced. • Fixed an issue where Processing Crafter permissions did not work as intended. • Fixed an issue where a player could be prevented from using another instance of a crafter after the one they were using was destroyed by another player. • Fixed a few building piece recipes where smaller pieces incorrectly cost more resources than their larger counterparts. Markets • Fixed an issue where market filters were applied only after closing and reopening the menu. • Fixed an issue where some items listed for sale would not appear in the Heartlands Markets. System • Xbox (Microsoft Store) players can now purchase Tokens directly from the in-game shop. Fixes • Fixed a rare server crash that could occur when equipping weapons or tools while logging in, logging out, or traveling between zones. • Fixed an issue where players could occasionally get stuck indefinitely while loading into busy areas. • Improved how NPCs and world objects are updated on saturated connections, reducing cases where they could appear to stop updating. • Fixed crashes when closing the game during the startup video. • Fixed Discord-related crashes. • Fixed an issue that could cause seemingly random crashes near campfires and some other structures using flame VFX. • Changes to fix some rubberbanding issues in dense areas where there are several overlaps of building and furnishing pieces.