Version 1.1.7 - 10k FTW!
2017-05-18Just a bug fix update and an increase in build points for the ACK, because why not! 1.1.7 (Build 10.3) Change List Improved • ACK build points increased to 10k (up from 8k!) • Ranged brigands now default to 10 units for awake radius to match ranged skeletons. Any ranged brigands already placed in adventures will still be set to 6 - but can now be increased to 10. Fixes • Fixed the health below 50% event firing when it shouldn't • Fixed pressing ESC to get out of TOD VFX node would not bring back the top editor menu • Fixed a loot shrine exploit bug - you now can't switch players once you have prayed until you grab your reward! • Fixed skeleton king not having white dust blood when killed • Fixed enemies constantly moving through teleporters causing character interaction UI to flicker
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• Fixed not being able to set ranged brigand awake radius bigger than 6 units, like ranged skeletons can, now goes up to 10 units