Game Update 8/19
2024-08-20Fixed the Joldurbraan Boss fight and added several optimization to improve performance. • Joldurbraan boss fight should now be completable in all cases. The fight is back to sequenced/gated mechanic with ice walls separating each enemy as originally designed and fix issues with collision/navigation to correct enemy movement. • Added an "Input Queue enabled/disabled" option has been added to the Game section of Settings, allowing players to select and use the previous input handling mechanics. • Corrected false positive cases when saving Settings. • Optimization to the iteration and searches of items in inventory • Reduce hitching and total time dungeon floors take to load by adding cache-friendly lookups to spawn selection. • Optimization for Shadow casting lights by disabling shadows when Shadow quality is lower than 3 (High)
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• Disabled distance field lighting for small objects that will not contribute to this lighting, reducing the GPU cost on lower performing devices.