Update!
2017-03-23Fixed a bug that caused problems when new game command was used in the Turkish version.
Open on SteamLoading game details, prices and reviews...
Elven Workshop / Mar 20, 2017 / Adventure, Indie, RPG
0 playing now
CompareWhat would you do if the hotel you checked in for the night turned into a death trap? Hotel Anatolia is a short, terrifying horror game which is about a man trying to run away from his past.
| Part | Your PC | MinimumNot sure |
|---|---|---|
| CPU | Not set | Intel Pentium III 800 Mhz Can't tell |
| GPU | Not set | Not listed Can't tell |
| RAM | Not set | 512 MB RAM Can't tell |
Fixed a bug that caused problems when new game command was used in the Turkish version.
Open on SteamMixed
61% positive, 87 reviews
Great looking game, sound & atmosphere were amazing. The puzzles were super easy and not too difficult but the game kept bugging out, crashing and things didn't always work properly. I can't fully recommend it, but, maybe try it on sale and go in with low expectations or just skip and try anything else.. I'd skip if I could go back in time.
2 found this helpful, 2026-09-11
This is a game that sells itself on decisions affecting the story but in all reality there's only 2 binary paths good and evil and the whole game and both endings can be achieved in like 30 minutes. There's 0 buildup to who the protagonist or his wife are, so why should I care about them? The hotel itself is given such a barebones nothing explanation, who is this maniac who saved the owner, what is this "spiritual...
0 found this helpful, 2026-09-17
Hotel Anatolia is a short psychological horror adventure built around isolation, mystery, disturbing imagery, and choices that can shape the direction of the story. Developed and published by Elven Workshop, the game follows Aras, a traveler who arrives at Hotel Anatolia with his wife after a tiring journey. What initially appears to be an ordinary overnight stay quickly collapses into a nightmare when Aras awakens...
0 found this helpful, 2026-09-03
It's a great game with an excellent story and multiple endings to discover. It's a bit short, but the story is incredibly deep, and every decision we make affects the ending—I really loved it
0 found this helpful, 2026-05-30
• Just wanted to drop in and add my 2 cents to this game. I really liked its atmosphere and thoroughly enjoyed every minute of it. • Several people hinted at the so-called RPG Maker which was used to put together Hotel Anatolia. This probably explains its simplicity in terms of gameplay and graphics (which is heavily pixelated). • This is a horror mystery about a couple checking in to a hotel where, eventually, a...
46 found this helpful, 2018-06-04
Not bad for a dollar spent. This game took me less than 45 minutes to play and get both endings. The english translation isn't the best and there are a few bugs (like events repeating), but the story is interesting and the atmosphere is creepy. It's a novel use of RPGMaker and although the game is quite short, I do feel I got my money's worth out of the purchase, and that's what matters.
43 found this helpful, 2017-05-20
English was not the first language of the creator, and it shows. The dialogue is absolutely riddled with phrasing mistakes, stilted dialogue, and even some really egregious spelling and punctuation errors. If you are an individual who is likely to go full 'Grammando' on a game for even a small error, avoid this game *at all costs*. It's painful. Making an advance warning on that. However, taking into account the...
40 found this helpful, 2017-08-20
Being fan of puzzle games and hater of zombie-like creatures gives me mixed feelings about this game. I've enjoyed walking around and trying to solve puzzles but the fast moving monster is a cheap way to emphasis the horror theme in my opinion. Seeing results of my previous choices during the game was really fun and make wonder what would happen if I start over and follow the other path. The game will not keep you...
15 found this helpful, 2017-03-21
To be quite honest, I was under the impression this game had a 'permadeath' mechanic for my first few go's at it. I died and started over for the first few times I played because initially I thought it had automatic checkpoints and then I was too lazy to realize you just had to press 'esc' and save. The 'menu' also contained the list of items, and allowed me not to go back and forth between rooms to remember key...
13 found this helpful, 2018-06-10
The game definitely has it's pros. The artwork and spriting is beautiful, the music is creepy and fits right in with the theme, and the puzzles aren't overly difficult and easy to work through after a bit of exploring. However, having said this, the grammar is horrible. There were so many mistakes here and there that could have really been easily avoided or fixed. The programming doesn't work correctly in certain...
11 found this helpful, 2017-08-29