Gameplay Update 24/09/2026
2026-09-24Shield Power-Up Updates The Shield Power-Up has been reworked to provide a temporary protective health layer that absorbs incoming damage before a player's normal health is affected. When activated, the shield generates a separate Shield Health Bar positioned over the standard health bar. While active, all damage is applied to the Shield Health Bar first. The shield gradually depletes over a fixed duration, and once it expires or is fully depleted, any further damage is applied directly to the player's normal health. This update makes shield usage more predictable and impactful, giving players a clear window of protection during key combat encounters. Playlist Update: Quick Play
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We've streamlined matchmaking by replacing separate game mode selections with a single Quick Play option. As we continue to test new mechanics and gather player feedback, maintaining multiple playlists introduced variables that could impact the quality and consistency of the gameplay data we collect. By bringing all modes together into one playlist, we can better evaluate player behaviour, engagement, and balance changes across the entire experience. Behind the scenes, a dynamic weighting system now controls how frequently game modes and maps appear. This allows us to quickly adjust the experience based on player preferences, gameplay data, and testing needs without requiring players to choose between separate queues. This approach also provides a more flexible foundation for future updates, allowing us to react quickly to feedback and gameplay trends while maintaining a unified player experience. As always, we'll continue monitoring data and feedback and make further adjustments to mode and map weightings as needed. Other improvements including general bug fixes. We look forward to hearing your feedback on these changes. Join our Discord to get in on the conversation: https://discord.gg/j8BsMasSH