Portal Mortal version 1.2.2
2025-09-30• Added small delay to teleporters. • Added possibility to activate teleporters with triggers. • Fixed Hell's racing checkpoint floating 10px above the ground. • Fixed an issue where missiles would lose their target after pausing and resuming the game. • Fixed an issue where returning from any Bomboclaat level sent players to the main hub instead of the world hub. • Fixed level "Brewing Storm" for having an unnecessary trigger screwing up player's progression. • Fixed an issue with gamepad, where sometimes the mouse would end up hovering on top of a menu button, preventing gamepad movement. This should fix the issue with Steam Deck. • Fixed speed related issue with elevators, when player tried to jump off it on lower FPS. • Hopefully stopped lever animation loop when FPS isn't stable enough.
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• Hopefully fixed an issue with timed trigger and color blocks going offsync as time went on. This was the most prevalent on level "Two Trees".





