Not recommended4 hrs played
This game is a disjointed mess. It tries to be too many different things at once and ends up sucking at all of them. The only thing I found mildly entertaining was the base building, but even that seemed to have little to no impact on the story.
Romance options are so sparse that entire part of the story could be cut with little to no effect. They seem to be thrown in as an afterthought more than anything. Example,...
35 found this helpful, 2023-12-13
Recommended3 hrs played
I rather enjoyed this one. It's an interesting setting, you have a lot to do, and the various directions the story can go are intriguing.
It's held back by some really unfortunately poor tracking of variables that led to a confusing climax and ending. For example, there was a character who I sent back to Earth who randomly showed up in a later scene. The epilogue was a mess. There were 3 or 4 different ways that a...
18 found this helpful, 2023-12-08
Not recommended7 hrs played
Really cool concept, but the choices seem irrelevant to the colony's development. A simple, non-spoiler example of this is that prioritizing which modules to build is something that comes up often, but doesn't seem to change what actually gets built. Admittedly, I could be wrong about that, but there is a bigger problem: the ending is just a complete mess. I won't spoil what happens except to say there is a...
13 found this helpful, 2023-12-08