Big Update 0.7.2
2022-11-29Update 0.7.2 Due to a large number of design errors and inexperience, the update was greatly delayed along the way. But now the Rogue is really dangerous at any distance, choose any upgrade that suits the style, melee or ranged control. And the warlock really sows death and destruction. Naturally, until it rushes into close combat (although one improvement provides for it, and turns it into a real death machine). Completely new game Interface, more stylish and more easy to use and more Fixed tutorial map collision Fixed too fast quest description disappearing Fixed the missing interaction text at the altar of the gods Fixed runes – now they do not block the player Fixed crystal generation in destruction mission Fixed the ability to start a new game using the save of the previous one Fixed button sounds that were too loud in the menu
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The leveling system has been slightly reworked — now player level up immediately and give skill points that can be spent when leaving the level Now the dash skill does not require pressing the direction button and will be performed in the direction the character is facing Monsters AI improvements Balance fixes Now I'm working on a new character - a knight. I also plan to improve locations and upgrade monsters.





