Feedback and Upcoming Changes!
2021-08-16Dear players, Just a quick update on where we are up to on the VR updates. On Sunday we released v1.0.3 and today we released v1.0.4, with several VR features and more to come over the coming days and weeks. Here is the list from our previous post updated with bold features that are now live: • We will add a VR settings section for specific VR options. (more options to be added as features are developed) • We will add continuous movement / locomotion movement mode options. (we have been working on this) • We will add an option to not tilt or offset the camera when interacting with a screen. (we have also been working on this) • We will add a motion smoothing option. • We will add controller binding information to tell players what the controller bindings are for their controller type. (the control scheme now shows up on the controllers when relevant)
Read the full notes
• We will add options for selecting the position in which the tablet appears. (let us know if you have other poses you would like!) • We will add a VR scale slider to adjust the world scale. • We will investigate improving gimbal camera interactions. (our plan is to add a PIP zoom view, and change to a "tracking mode" that is controlled by the controllers rather than your headset) • We will investigate adding grab / touch interactions for wheel / throttle / switches. • We will investigate interacting with screens without having to enter a seat. (we have been working on this) • We will fix the issue pasting invite codes. • We will fix the issue joining non-vr multiplayer games. (the new instructions are a temporary fix while we wait for Valve to add cross-app support but this now works and is straight forward) • We will fix the tutorial issue. • We will fix the orientation issue for on-screen labels. • We will fix the rendering issue when changing the VR render scale in SteamVR settings. • We will fix subtitles rendering in a narrow column. As promised in the previous post, we will continue until the quality of this VR release is at the right standard, and will keep you updated with posts like this. Much love <3, The Carrier Command Developers





