Zombies vs. Vampires Fest is Live and Update Version 1.0.1.0
2025-05-26Greetings Cleansers, The Zombies vs Vampires Fest is now live and Exanimate will be partaking in it. Along side the event as well we will be releasing a content update, nothing screams Vampires like dressing up as one and firing off a bunch of explosives. The changes will be listed below, the update will includes new content, quality of life changes, balance changes and bug fixes. New Content Cosmetics Vampire Head • For if you want to have the fangs of your vampiric appeal Vampire Torso • For if you want a fancy cloak akin to a vampire Bat Wings • For if you have high ambitions of wanting to fly like a vampire Weapons Standard Grenade Launcher • A small grenade launcher that deals no impact damage and has a small weak explosion Advanced Grenade Launcher • A traditional launcher with greatly increased fire power compared to the previous tier Heal-Launcher
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• A modified Standard Grenade Launcher with custom shells designed to heal the living and erode the dead Heal-Thrower • A modified Flamethrower designed to be much lighter that fires a healing beam that can burn and melt the undead Grenades Frag Grenades • An explosive grenade with a higher explosion radius and pierce but increased fused time and reduced damage Starting Items Standard Grenade Launcher and Standard Hammer • Start the mission with a Standard Grenade Launcher and Standard Hammer Balance Changes Game Modes Skirmish • Spawn rate is now increased by 10% for each additional player Horde • Spawn rate is now increased by 12.5% for each additional player Wave • Spawn rate is now increased by 12.5% for each additional player Difficulty Calamity • Enemy health scaling decreased from 162.5% to 150% Weapons Blunt Gun • Ammo increased from 34 to 42 • Shotgun burst increased from 5 to 6 Flamethrower • Magazine size increased from 75 to 100 • Backup ammo increased from 375 to 400 Pump Action Grenade Launcher • Renamed to Super Grenade Launcher • Tier decreased from 4 to 3 • Projectile damage decreased from 5 to 4 • Explosion damage decreased from 10 to 8 • Reload time increased from 1.25s to 1.5s Bow Blade • Ammo increased from 45 to 60 Rail Gun • Pierce decreased from 4 to 3 Grenades Explosive Grenade • Impact damage decreased from 1 to 0.5 Impact Grenade • Impact damage decreased from 2 to 1 • Explosion damage increased from 10 to 12 Concussion Grenade • Impact damage decreased from 1 to 0.5 Healing Bomb • Impact damage decreased from 1 to 0.5 B.H. Bomber • Is now available to be selected from the Player Setup • Fuse time increased from 1.25s to 2.5s • Impact damage decreased from 1 to 0.5 • Points granted for unlocking higher tier weapons decreased from 5 to 1 Devastating Detonator • Is now available to be selected from the Player Setup • Fuse time increased from 2.5s to 3.75s • Impact damage decreased from 1 to 0.5 • Points granted for unlocking higher tier weapons decreased from 5 to 1 Vials Debuff Vial • Healing decreased from 5% to 4% • Reduced fire rate increased from 25% to 33% • Negative effect now affects melee attack speed Nomad Buffs Nomad Critical Buff • Healing increased from 1% to 2% • New Effect: Increase critical hit chance by +5% if you do not own the Critical Buff Zombies General • Major Threats explosion damage resistance now triggers on all explosions, not just grenade explosions Twitcher • Dodge amount on Epidemic decreased from 2 to 1 • Dodge amount on Pandemic decreased from 3 to 2 • Dodge amount on Apocalypse decreased from 4 to 2 • Dodge amount on Calamity decreased from 5 to 3 • Dodge cooldown on Outbreak decreased from 3.5s to 2.5s • Dodge cooldown on Epidemic decreased from 3s to 2s • Dodge cooldown on Pandemic decreased from 2.5s to 2s • Dodge cooldown on Apocalypse decreased from 2s to 1.5s • Dodge cooldown on Calamity decreased from 2s to 1.5s Injector • Melee attacks can no longer apply Injector's Venom Debuff if target already has it Miscellaneous Changes Supply Crate • Now drops between 0 and 3 gold money when breaking open Fixes Bugs • Fixed a pathing exploit down the elevator in Labs • Fixed Impact Grenades dealing the incorrect explosion damage • Fixed Incendiary Bombs displaying and dealing the incorrect impact damage • Fixed Devastating Detonator having the incorrect pierce • Fixed players healing each other with Med-Guns while dead • Fixed player cosmetic drops not matching the intended cosmetic





