Paladin's Passage Update 1.6
2025-05-01• Fixed several issues with controller input • Beautified and improved menus • Limit FPS to 30 Hz when menus are shown to reduce power usage • Reduced difficulty of early levels • Re-added language selection settings menu on non-console platforms • Cleaned up player death animations • Improved player movement • Dragon turning animation cleanup • Fixed Skulls so they no longer get stuck when turning • Improved block interactions • Added scrolling to leaderboards • Fixed leaderboard platform logos • Updated cut-scenes to remove un-translated titles and convert to 1080p 16:9 resolution • Keys no longer fly through blocks going to/from door • Added pebbles/dirt when bumping/breaking blocks by jumping • Fixed an issue with movie playback being too dark • Level complete in-game menu completely re-worked, including a small leaderboard • Upgraded Unreal Engine to 5.5.4
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• Tutorials now cause game to pause when overlapping player • Removed second key from level 7-4 • Added tone mapping and color grading to post-processing • Improved dragon fire attack and player death





