Update 0.87.3
2025-06-19Greetings once again Hatchlings! Today I bring exciting news for you about Tirsy's Tale! Update 0.87.3 is now live for all to enjoy and explore! So lets dive right into this update and everything that has been changed or added! ADDED Added new decor to the Path of Dragons level to tie in all the lore for the area Added new statues to decorate various levels with a fun nod to a certain adventurer Added 3 new characters for Tirsy to interact with in Nikish Depths, Path of Dragons, and Tower of Amagrodahn Added 4 new collectibles in various levels Added a new boss fight, The Serpent Guard to the Tempest Coast Added the Dragon Temple portals to replay previous levels Added the Dragon Temple wall of names to thank all those who've played the game Added the Dragon Temple wall of Challengers to recognize all who completed the various challenges
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Added a new alternate path to the Nikish Depths to bypass any issues with water not letting you swim Added 4 new animations for Tirsy's AOE attacks Added a new region, The Plains of Alula Added a new critter to the Plains of Alula Added a new challenge to the Plains of Alula Added a new lore NPC to the Plains of Alula, Little Witch Niya Added a new alternative manual save method that is quick and effective Changed Changed hostile critter aggro range to be more in tune with their eyesight and hearing Changed how the camera renders certain objects at a distance Changed how much health Tirsy has during boss fights to make them a little easier Changed the attack animations for Tirsy's single target attacks Changed the damage output for Tirsy's AOE attacks Changed how gliding works when hitting a wind gate to change direction to the direction of the wind Changed how often levels update information when triggering puzzles to be more smooth Changed the timer on some doors to open more slowly giving more time to get through them before they close again Changed the pathing of several critters to follow the terrain better Changed some dialogue from Ippa and Moatia to better fit the situation in certain levels Changed the way various data is saved in the game to hopefully fix any customization errors Changed how quickly the game saves to bypass any errors of it not saving all data properly Changed how transition between a couple levels work based on decisions made Changed how the Loading Shrine appears after Tirsy has defeated certain bosses Changed the entire soundtrack to use Tirsy's actual soundtrack now! Fixed Fixed an issue preventing use of the HUD elements when clicking on them Fixed an error with objects falling through the ground in the first few levels Fixed a spawn error which could sometimes spawn Tirsy below the ground Fixed an error with customizations not saving throughout levels Fixed an error preventing the intro hatching scene from playing Fixed an issue with several critter AI's that prevented them from seeing Tirsy Fixed various animation glitches and bugs caused by some data loss awhile ago Fixed various objects not rendering and textures not rendering on similar objects Fixed the level transition between the Windweaver Cove and the Path of Dragons Fixed various puzzles that could bug out and prevent progression Fixed the hitboxes of 3 boss fights to better fit the critter's size Fixed verious dialogue which would cut off or become illegible on certain resolutions Fixed audio not saving settings Fixed graphics settings not saving Fixed controls not being bound by default Fixed rendering issues on trees in the Ulgar Swamp Fixed water reflections in the Jumaya Wetlands level Fixed sky flickering in the Plains of Alula level Fixed rendering on buildings in the Path of Dragons Fixed a crash caused by Tirsy's fire tail's animation not culling after its life dies (duplicated animations over and over) Fixed a memory leak in various levels cause by the statues Fixed portals to the hidden levels not transitioning Tirsy properly to those levels (they were just teleporting her to Nikish Depths before) And many minor things that have been adjusted too! So I'll leave you all with that and much to explore that is new and refreshed! We hope you continue loving our game and Tirsy's adventures like we do! Until next time, buh bye! And remember, be the dragon YOU want to be!





