Update ver.1.1.2
2025-10-03Additions • Added a screen option to change the "VSync" setting. When VSync is turned off, the screen will be rendered at a fixed 60 FPS. By default, VSync is enabled, but turning it off may improve performance or screen stability in certain environments. Bug Fixes • Fixed a bug in the stage "Elevated Highway" where falling at specific points could cause the player to get stuck in the ground upon respawn. • Fixed a bug in the stage "Overgrown Ruins" where throwing the guide terminal with the Shackle Wire could cause the guide panel coordinates to shift. • Fixed a bug in the stage "Overgrown Ruins" where enemy shells would sometimes float in midair instead of hitting the ropeway lift. • Fixed a bug where some attack hitboxes would remain after defeating the mid-boss Habakiri.
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• Fixed a bug in the boss battle against Habakiri where using the Shackle Wire could sometimes leave the player behind the train. • Fixed a bug in the boss battle against Habakiri where bullets generated by the Order Chip "Creativity" would sometimes disappear in midair when Shackled. • Fixed a bug in the stage "Elevated Highway" where certain items could be obtained in unintended ways. • Fixed a bug where HP recovery would roll back if interrupting the mode "Special Training 3". • Slightly adjusted the hit detection of certain bosses. • Adjusted the audible range of certain enemy attack sound effects. • Made minor graphical adjustments. • Improved graphics processing efficiency to reduce memory load. • Fixed a bug that caused behavioral issues in high frame rate environments. • And other minor fixes.





