✈️ Tower Simulator 3 – Update 8 is HERE!
2026-09-23Update 8 brings another substantial round of improvements across the simulator, with a particular focus on multiplayer stability, performance and memory optimization, Flexible AI, microphone performance, aircraft behavior, and quality-of-life improvements. You’ll also find some new additions, including the ADIRS Direction Compass, a yellow indicator for aircraft given Line Up and Wait, configurable taxi speeds on roads next to gates, and the option for silent handover to Departure / Control. A lot of work has gone into this update behind the scenes. A huge thank you to our development and testing teams for getting Update 8 across the finish line, and to our community for continuing to report as requested, give feedback, and help us improve Tower! Simulator 3. Update 8 Changelog • Added yellow color indicator when an aircraft is given a Line Up and Wait command.
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• Added an ADIRS Direction Compass. • Made the maximum taxi speed on roads next to gates configurable in settings. • Added an option for silent handover to Departure / Control. • Improved TAXI TO HOLDINGPOINT handling in Flexible AI. • Improved the stopping distance of aircraft at holding points. • Improved TTS and Flexible AI stability. • Multiplayer: Added database checksum verification. • Multiplayer: Added a loading progress indicator. • Multiplayer: Fixed an issue where deleting an aircraft could cause desynchronization. • Multiplayer: Fixed an issue affecting clients leaving a multiplayer session. • Multiplayer: Optimized network packet processing and reduced network packet sizes. • Multiplayer: Reduced the game duration to 2 hours of traffic. • Multiplayer: Fixed several issues that could cause the game to close unexpectedly. • Improved overall game performance and optimization. • Improved overall game RAM and VRAM usage. • Improved microphone filter performance. • Fixed a microphone-related memory leak. • Improved aircraft parking behavior for arriving aircraft. In rare cases, an aircraft could occupy a gate that was already occupied by another aircraft. This has been fixed. • Improved callsign number grouping in Flexible AI. Update 8 is available now. Fire up the tower, give it a try, and let us know how it feels. As always, if you encounter an issue, please send us (in a ticket over on Discord or on our support desk) a report so our team has the information needed to investigate it and give solution. And once again: huge congratulations and thanks to the team behind this one.





