09/24 Hotfix
2026-09-23Hello, this is the IfSunSets Development Team. We would like to inform you that a hotfix has been released. We will continue to provide hotfixes whenever issues arise and do our best to ensure a more stable gameplay experience. Thank you for your continued support and understanding. Thank you for providing the save file to help us resolve the issue. Thanks to the save files you provided, we were able to quickly identify the cause, which greatly helped us resolve the issue. Thank you very much. If you encounter any bugs or unusual issues in the future, please send the relevant save files to: plm@polymorph-studios.com Your reports will be a huge help in allowing us to fix issues as quickly as possible. ■ Known Issue We have temporarily disabled the Night of the Dead event featuring only flying monsters due to significant frame rate drops.
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Flying monsters have little impact on performance when they appear alongside other monster types during Night of the Dead. However, we have confirmed that the event featuring only flying monsters causes significant frame rate drops. As a result, we have temporarily disabled this event until the issue is resolved. Please keep this temporary change in mind while playing. We are working to resolve this issue as quickly as possible and provide a smoother, better-optimized gameplay experience. So many of you are using our bug and suggestion reporting system! The bug and suggestion reporting system introduced in our September 17 minor update has been receiving a tremendous amount of use! With dozens of suggestions and over 100 bug reports submitted, you have brought hidden issues and fresh ideas to our attention that had not previously reached us through our community channels. Thank you so much for all your reports. We developed this system believing it would help us communicate more closely with our players, and seeing so many of you use it has made the effort truly worthwhile. We are also developing an internal system to organize and prioritize both the reports we have already received and those submitted in the future. We are sorting all reports in the following order of priority: • Critical bugs that prevent game progression • Recurring or consistently reproducible bugs • Ideas and suggestions • Bugs that still need to be reproduced We will review every report and work through the issues as quickly as possible. Once again, thank you to everyone who has been using the reporting system! ■ ■ Update Version: v0.8.13 ■ Hotfix Details • Fixed an issue where newly built ships could not be controlled. • Fixed an issue where opening the ship management screen while steering a ship prevented players from steering or managing the ship afterward. • Fixed an issue where some effects of the Warrior’s Will skill were not applied correctly. • Fixed an issue where the invisibility granted by Spectral Execution would not wear off. • Fixed an issue where skipping a boss cutscene at certain moments caused the boss fight to proceed with a black screen. • Fixed an issue where document items could not be read from the inventory or hotbar. • Fixed an issue where chest opening and closing sounds could be heard regardless of the distance between players. • Fixed an issue where progress bars for drying racks, campfires, and furnaces were not displayed. • Fixed an issue where eggs fell to the ground instead of being collected in nesting boxes. • Fixed an issue where using a Crew Contract in certain situations consumed the item without registering the sailor. • Fixed an issue where fish were not visible in fish farms. • Fixed an issue where the Emergency Repair UI could not be closed with ESC and remained on screen even after death and respawning. • Fixed an issue where the moisture gauge was not displayed for crop plots. • Fixed an issue where hotbar selection and left-click controls became unavailable after using Phantom Limb: Wire. • Fixed an issue where sailors moved while stuck in a T-pose. • Fixed an issue where players became unable to move when mounting up after managing their ship through dialogue with Bloody Kid. • Fixed an issue where items unlocked as Research Notes rewards did not appear in shops when a save was first loaded. • Fixed an issue where torches on the starting beach could be repeatedly destroyed for unlimited materials, and other structures could not be placed where the torches had been destroyed. • Fixed an issue where skill tree notifications did not appear until the skill tree tab was opened. • Fixed an issue where the screen remained black when entering boarding combat. • Fixed an issue where chickens moved while facing the wrong direction. We are continuously working on fixing crashes and errors in the game If you experience any issues after the patch, please tell us in our discord. Your feedback is always welcome. You can write your feedback on Steam or Discord. Discord: https://discord.gg/Ifsunsets Bug report form (link)





