Not recommended1 hrs played
Step 1 when making an indie platformer is to have the controls actually work worth a darn. I could complain about blind jumps or the generally lousy level design, but no, this one just fails at step 1.
Don't buy Bad Hamsters.
(I didn't complete this game - I beat about 8 levels and then I got sick of dying to bad controls and bad level design. There's 25 levels, so if you want to point and go "GAME NOT BEATEN!!!",...
14 found this helpful, 2014-06-23
Not recommended0 hrs played
Divo is not a bad game but a mediocre game. It feels like a game released years ago before downloadable games were popular. It has poor controls that force you to jump forward regardless of momentum and the hamster always go fast which is annoying when trying to platform. The level design is boring and has lots of things that give points even though it lacks leaderboards. It does have some redeeming qualities like...
9 found this helpful, 2014-01-09
Not recommended0 hrs played
Terrible... terrible. Probably untested level design. My son played it for a half hour and couldn't make it past the 3rd or 4th jump. As a comparison he is able to beat most levels on "New Super Mario Bros Wii" if given a reasonable amount of time.
The gamepad support was terrible! To jump required moving the left joystick down. Down? It's weird enough that you have to use the joystick to jump instead of a...
6 found this helpful, 2013-09-15