Major Update 1.3 Ghosts, New Power-Ups, Burrows and Secrets
2025-10-21Thank you for your support, suggestions and feedback! We’re very motivated and committed to making the game better with every update. Changelog 1.3 Improvements and fixes: - Added a ghost enemy that appears primarily on underground stations and on the surface at night. The ghost cannot be killed; it will chase a target for a short time, slowing your movement, then vanish. - The Medical Laboratory has been shortened and simplified. - Some mega‑weapons can now occasionally be found fully assembled — in secret rooms, locked containers and desks. - Burrows in the Canyon now spawn different monsters in varying numbers. - Burrows can now also appear on underground stations; monsters will crawl out of them. - Added sound effects for burrow activation. - Added 17 new basic Power-ups to diversify and improve builds.
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- Secret rooms now always contain an additional power-up (on top of the loot already present). - Main underground levels contain an extra power-up 50% of the time; mini‑stations — 100% of the time. - The chance for power-ups to appear in the shop has been tripled. - Double Espresso, Elusiveness, Cowboy, and Sickly Appearance now have stronger effects. - Fixed a bug that caused the Electromagnetic Bullet Augment to have no noticeable effect. - Added over 30 new ambient/background sounds to enhance the atmosphere. - Fixed missing ambient sounds in the Drill Station, Reactor Complex, Tutorial level and Hub. - Fixed a bug that could stop ambient sounds from playing. - Slightly increased reload time and reduced running speed. - Fixed issues with wall removal at small intersections (parts of walls could sometimes protrude on the minimap). - Fixed several incorrect room intersections and overlaps. - Fixed an issue that prevented changing the graphics quality using the gamepad. - Turkish language translation and a section with acknowledgments have been added.





