PlayStatus v5.0.0 - A Fresh Start
2025-03-08Introducing PlayStatus v5.0.0 In this latest update, things will look familiar, but feel much better. The backend has been moved from a OpenGL rendering implementation to a WebView renderer, leading to smoother animations, way less UI bugs, and better performance. Along with this, a customizable on-screen crosshair option has been added, for games that either don't have crosshairs, or hide them. General Features & Changes • New UI renderer, all menus have been converted. • Reduced overall memory usage of the application. • Added a light/dark mode (based off of system settings). Crosshair Overlay A new crosshair overlay has been added! You can now customize and show a crosshair on-screen for games that either do not have one, or hide it. You can customize things like crosshair type (+ or circle), outline width/color, etc.! Music Player Updates & Improvements
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• Music player no longer displays notifications and instead uses a standalone mini-player widget. • The updated music player widget can be resized and positioned anywhere on screen. • Added additional effects to the audio visualizer. • Improved accuracy of audio visualizer. Controller Status Updates & Improvements • Controller statuses are now always shown when the overlay is open. • Controller notifications now display when the Charging/Discharging state changes, or the battery of the controller reaches a critical level (<25%). • Improved reliability of game detector. • Improved battery readings for certain controllers. Thank you all for your continued support of PlayStatus! I hope this update allows for an even greater experience than before. Please let me know if you run into any issues, I'm more than happy to help! You can also check out more of my projects, or discuss other things at https://segfaultlabs.net/





