1.0.4 Patch
2024-06-20v1.0.4 Patch Notes Game Direction Changes Before Patch A one-time random defense game, heavily dependent on luck with card selection. After Patch A game with enhanced RPG elements where units grow with experience points and skills are enhanced with skill points. Removed Features • Removed Unit Draw: Units now grow through experience points, and the draw system has been removed. • Removed Stat Cards from Card Draw System: Stat cards have been removed in favor of growth through experience points. • Removed Gem Currency: The gem currency has been removed from the game. Added Features • Zoom Function: A feature to zoom in and out of the game screen has been added. • Tutorial Added: Basic gameplay instructions for new players have been added. • New Enemy Units Added: • Belt Egg : Has a lot of health.
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• Crown Egg : Generates a shield that blocks projectiles for 3 seconds when attacked. Boss trait: Shield always active. • Leaf Egg : Has a chance to evade attacks (25% evasion chance). Boss trait: 50% evasion chance. • Spike Egg : Creates a short-range nova when attacking, reducing the mana of units hit by the nova by 20. Boss trait: Mana reduction doubled (40 mana reduction). • Winged Egg : Movement speed increases by 50% when damaged, lasting for 5 seconds. Boss trait: Always active. • Phoenix Egg : Recovers to 100% health when health falls below 30%. Boss trait: Revives twice. • Horned Egg : Recovers 10% of max health each time it is attacked. Boss trait: Recovers 5% of max health each time it is attacked. • Helmet Egg : Takes 1 damage from all attacks. Runes Added: • Rune that reduces upgrade consumption time • Rune that reduces upgrade consumption cost • Rune that increases damage to bosses Bug Fixes • Fixed an issue where rune synthesis did not function correctly.





