Din's Champion patch 1.006
2026-09-25This patch fixes an out of memory issue, fixes several potential crashes, adds glow orbs, and fixes several other minor issues. 1.006 change list: • turned on /LARGEADDRESSAWARE - should fix some running out of memory instances • added glow orb items (light source, throwable, craftable, work under water) • fixed a rare crash in Game::damageBlock if 2nd/3rd ItemGround spawned forced purge of 1st/2nd ItemGround • can no longer purge projectiles (temporary anyway and can easily cause problems if purged) • fixed _useStatusEffect not being initialized some times in Entity (could crash if going down some code paths not expecting) • fixed a few rare crashes in SpawnSystem::spawnAreaBlock if purge spawned entity almost immediately • fixed a rare crash in Skill::realUse if purge enemy • should no longer have any chance to purge user in Skill::realUse if run out of entity slots
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• fixed Hamlec's Greaves showing up line part of Bevan's set (Asha Marie) • fixed a bunch of "set but not used" compiler warnings (should be a minor fps increase) • turned off some ZombieMutation stuff (wasn't being used anyway) • removed _cacheModelResource from EntityClient (not used) •





