Update 1.2.0 - Quality of Life improvements
2025-12-11An update in time for the new year! Greetings Dungeon explorers! I am happy to be able to share a new update for Dungeon Deck, just in time for the end of the year. This update does not bring a significant amount of new content, but I am excited about the various quality of life and graphics improvements; hopefully this leads to a more enjoyable experience for everyone! Cards • New Card: Haunted House • New Card: Tomahawk • New Card: Fake Mess • Cardboard Suit: Rarity increased to Legendary. Now adds 1 Defense for every card in your deck • Bow Glove: Category changed to ring. Will draw a bow from the deck into your hand at the start of each turn • Mitosis: Rarity reduced • Dodgy Finch: Removed Vampiric Damage • Undead Roach: Removed Vampiric Damage • Snake Outlaw: Gained 15 defense • The Master: Gained 10 defense • Baby Spider: Removed description
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• Hot Rock: Removed description Visuals • New cursor design • Improved design of all story characters in Tavern • Improved design of Tavern environment • Intro Banner added for Boss cards • Card Collection has updated design and layout • Added 2 new table designs which cycle through whenever the Dungeon Deck is beaten • Rogue Wave design improved • Fire Immunity icon design improved • Improved design of Challenge wax stamp • Improved design of in-game button Audio • Rogue Wave audio added • Audio for fire damage and effects added • Various cards given sound effects Quality of Life • Adds support for Steam Rich Presence • Common cards now appear less often the further through a run you are • Challenges now track their fastest completion time • Returning to main menu after playing a challenge returns you to the challenge menu • Improved controller support in all menu screens • Limited damage of all summons to 99 Bug Fixes • Light Rain no longer appears in Blunt Cards challenge • Ethereal Deck will no longer give blades during Blunt Cards challenge • Ethereal Ring will no longer give blades during Blunt Cards challenge • Rubber Mallet will now give weakness to hidden enemies • Fixes cards disappearing after using "Show Deck" when finishing a run • Spooky Merecat duplicates now properly mimic the original enemy in Hidden Enemies challenge • Damage spell now displays the hidden icon • Fix for crash caused by missing enemies • Whetstone now properly works with corpse sword • Fix for getting the wrong achievement when completing the blunt card challenge • Rage effect no longer causes enemies to attack hidden enemies • Confused enemies no longer attack themselves • The Master can now attack other enemies when confused • Underdog challenge no longer adds cards to your hand after every deck • Summon details no longer hidden when cards are in your hand during a darkness round • Wolverine will now heal properly • Non-golem summons no longer disrupt the pacifist achievement Please enjoy!





