Update r-1.0
2025-05-08The reward level from a chest dropped by ordinary opponents is determined by the probability 1/2/3/4/5 - 40%/30%/20%/8%/2% The reward level of a chest dropped from bosses or elite opponents is always the maximum (5) The reward from a chest now has a 50/50 chance of either increasing a random attribute by 2/4/6/10/15 or giving 10/20/30/50/100 gold, depending on its level The reward from the chest no longer contains improved techniques/items.
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