Update 3.0.2 - Card Buffs
2025-09-26CARD BUFFS • Colossal Impact: Base damage increased to 12 (0). Bigger bonks faster. • Thunderstorm: Cost reduced to 1 (2) • To the Depths: Cost reduced to 0. Deal 8 arcane damage 4 times. Exert 2. Lose 1 Stamina. • Riptide: Deal 5 damage 3 times (was 15 once) • Upheaval: Now can hit anywhere, as long as you destory a monolith next to you. • Glorious Light: Range 2: deal 8 arcane damage + 1 for every ritual played. • Fragment: Create 3 Cosmic Shards. Destory 2 random monoliths. Create 1 random monolith. • Borrowed Time: Now also enhances one (bigger turns = bigger cost) • Chaos Storm: Hits increased to 6 (5) • Grand Scheme: Cost reduced to 2 • Lantern Surge: Rework: Enemy skips next turn. Ignite self 5. Add a random anathema. No longer increases in cost. • Pale Eyes: Rework: Any range stagger 10. Ignite 5. Resonance 5: Enhance 2. Removed stamina cost.
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• Second Sight: Now also draws 1 card. • Simulacrum: Base cost reduced to 3 (4) • Void Beckons: Now additionally it triggers on ritual played: Causing 10 hp loss on enemy. • Waking the Fallen: Rework: Base damage 8 (10), every 2 shadows consumed increase the hits by 1. This means it scales better with Strength now.





