Huge Roguelike Update
2024-12-21Roguelike New 6 arenas were added making the total number of arenas 11! Now every level transition gives you 3 infusions to choose from! Infusions 3 New infusions have been added to the game • Lightning - bounces between 3 targets dealing damage and restoring inspiration(mana) • Fire - Deals damage 5 times a second and disappears after 2 seconds if not reapplied • Nails - every attack with this infusion stacks dealing progressively more damage All of them have their unique Titles on the screen when applied to the enemy Also, titles are appearing now when applying Muerte Combat and Balance The new mechanic added - Heartbreak If you drain all poise out of the enemy he will explode spawning a healing item All enemies got +100 health due to increased damage from infusions All infusions have been rebalanced to make their new levels more impactful
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Charge attacks are now parts of the character's basic kit and do not require a Skull Trait New skull traits have been added - Double Dash Dash cooldown has been increased to 2 seconds Visual upgrades Now enemy attacks start with 2 red lines coming together to make it easier to recognize it Now invincibility frames are visualized by the phantoms of Jane. You can see it by acquiring Invincibilty Dash as Skull Trait Near Future If you follow Reddit, Twitter, or Bluesky you might be confused where is other things that I've been working on such as • New Biome • Weapon system • Active ability system • New attacks with bombs and swings for enemies All that has been in the works but a week ago I realised that I need more time to flesh all that So instead I did all that is in this update last week since it was quicker to make I felt really bad without making an update till Christmas so here is my present for you:3 There will be one more update this year, I will not promise anything in particular but foot sounds Merry-merry Christmas:3





