Controller Support Update!
2024-11-23Changes: • Turned off slow-motion effect by default (Can be turned back on from Gameplay settings) • Changed description of some passive items & tooltips for better clarity • You can no longer get the same item more than once in the shop • Made "Gunner" minion stop at a closer distance • Nerfed "Gunner" boss by making his shooting pattern randomized • The "Air Blaster" & "Air Striker" bosses and minions now predict your movement and aim their projectiles at your anticipated destination • Nerfed "Echo Heal" item • Nerfed "Shield" • Reduced deceleration when using the handbrake and increased slipperiness to make initiating drifts smoother and more dynamic Additions: • Added full controller support (Any gamepad model should be compatible), just ensure to plug your controller prior to launching the game! • Added a separate tutorial for gamepad controls
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• Added photo-mode camera rotation sensitivity option (for Gamepad only) in Gameplay settings • Added "Automatic Rotation Option" tutorial (for Keyboard only) • Added patrol enemies that spawn when you're away from enemy zones Bugs: • Fixed bug where sometimes "gravity inverser" won't deal fall damage to affected enemies • Fixed bug where sometimes your car resets position inside the spawn door • Fixed HUD bugs with "1440x900" resolution • Fixed bug where blueprints would sometimes overlap • Fixed bug where sometimes you find more than 2 upgrades in one level • Fixed bug where bosses don't reset position when stuck on a wall Your feedback is invaluable in helping us improve Riot Ride! Thank you for your ongoing bug reports and suggestions — keep them coming! We're committed to delivering regular, high-quality updates to enhance your experience, so stay tuned for more improvements soon!





