FIENDRISE Demo - Update v0.22.0
2025-01-18In the past week, I polished the demo and created a new system to make defeating bosses even more rewarding. Here's a quick recap: • Boss Rewards: Defeating a boss now spawns 3 random rewards. Pick one: permanent stat boosts, flat gold, or an extra reroll. • Enemy Patterns: Some melee enemies now have unique and unpredictable movement patterns. • Fiend Scaling: All fiends (playable characters) gain more MAX HP per level. • Neofiend Buffs: The Laser Beam skill (Q) now pierces, and its rotating beams have updated visuals. • Carnivorosa Buffs: The Tanglebloom skill (W) evolves at 4 power. Poison scaling now benefits from HP, defense, and power, enabling defensive builds. • Smaller Stages: Stages are ~30% smaller for better exploration flow, but encounter rarity remains unchanged. • Enemy Speed: Minor adjustments to enemy speeds. • Mutations: Various changes and fixes.
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From now on, I'll focus on the full game as the release is still planned for March 2025 🤞





