Crystal Rift Update Released Version 1.2.9
2016-05-2020-May-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. General Improvements • Controller Layouts now have a visual representation of the Controller and a separate layout screen. General Fixes • Monsters don’t obstruct a block on death (rare bug). • Clipboard Text no longer populates signs when not in edit mode. • Fixes to Menus. • F2 now correctly hides the Editor in Edit Mode (press F2 again to bring it back). • The current location (green arrow) is now working properly again. • Fixed the ‘Hall of Patrons’ signs on Level 26. • The hit box on monsters is now bigger making it easier to reach the monsters on the Vive. • Text on notes has been moved up slightly to improve readability and stop getting close to the bottom. VR • We have updated the Steam VR SDK 1.0.9
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• We have lowered the force slightly to hit monsters with the Vive controller. • We have implemented 4 Vive Controller layouts and separated these from Gamepads, you can change layouts from the new Controller's menu. • We have implemented a default ‘beginner’ Vive controller layout to reduce nausea and work with new users who get nausea with strafe and turning. You can try other layouts when you gain confidence. • The Vive now defaults to Look Direction for movement. Thank you for your continued support on our journey! Enjoy! - Psytec Games Team





