Baffling design choices all around. The player is given a large cast of characters from the get-go with no introduction or explanation. Game play centers around bringing the right party members for the bosses...but there's no way to deduce the bosses attack patterns or strategy beforehand, so it just ends up being a tedious exercise in restarting fights for no reason. The game also enforces mandatory grinding. Upon...
21 found this helpful, 2025-10-03





