Update v1.3.0 - Screenshots
2016-08-15You can finally take screenshots of the game with F12 (default).
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M. Hanka / Feb 3, 2016 / RPG, Strategy
0 playing now
CompareOpen the gate to the egyptian underworld! Hieroglyphika is a roguelike game completely without text but with pictograms.
| Part | Your PC | MinimumNot sure |
|---|---|---|
| CPU | Not set | 1.6 GHz Can't tell |
| GPU | Not set | 128 MB Can't tell |
| RAM | Not set | 1 GB RAM Can't tell |
You can finally take screenshots of the game with F12 (default).
Open on SteamMixed
63% positive, 73 reviews
My favorite roguelike, tho it requires the patience of a gad damned saint to get through a single level!
2 found this helpful, 2026-08-12
I really wish I could recommend this. Pros: - Good music - Good sound - Great atmosphere - Many different items, weapons etc. Cons: - The turns...take...so...long! If it wasn't for this, I'm sure I would get past the other cons, but it slows the game down to a crawl. It just really prevents me from having fun. - The controls don't always work perfectly. Sometimes the mouse doesn't register as being on a certain...
171 found this helpful, 2016-06-30
This game suffers from a horribly slow enemy turn. You move one tile, then the enemy takes 3-5 seconds per enemy to move. With multiple enemies, it can take what seems like 20-30 seconds of waiting for moving one tile. It's a waste of your time. I'm a traditional roguelike player and have never seen such a poorly implemented AI animation/movement sequence. The game looks beautiful, has some interesting language...
102 found this helpful, 2016-06-16
Although I LOVE the idea of this game, I simply cannot stand how slow turns progress. Once you move, EVERY SINGLE ENEMY moves singularly, and slowly for that matter. This problem is so prevalent that I could not continue playing this game. In these regards, I cannot recommend this game.
47 found this helpful, 2017-02-22
I can confirm what others said. The game is turn-based and the turns take quite long with no option to speed things up. The entire game is controlled by mouse. If you like to play with keyboard or gamepad: Nope, not working. The "no text" gimmick is kinda interesting, since you have to figure out yourself what the stats and symbols mean, but the fun is killed quickly when the game pace is extremely slow. Also, the...
40 found this helpful, 2016-12-28
This is a quite clever and enjoyable game that I see as a slow-paced puzzle rogue-like (turn-based, procedural levels, random loot, permadeath). The premise: you walk from left to right, killing things, avoiding traps and looting other things until you go down the stairs at the far right and the difficulty ramps up. Everything happens in turns, order is determined by a speed stat that mainly depends on your equipped...
25 found this helpful, 2016-02-07
There are some mechanics spoilers, and I haven't blacked them out, so if you don't want to see them, don't read any further. I want to like this game, but it's too slow for the pay off. Being a roguelike game, there are obviously frustrating moments, like getting to level four only to discover that apparently some enemies can blast you against the wall at nearly full health and insta kill you. Well, FTL and Don't...
15 found this helpful, 2017-01-30
Hieroglyphika is a fun, new Egyptian themed, Turn Based, Roguelike with old school sensibilities. With no item descriptions to guide you and no text in the UI, your first couple of runs will just be figuring out what you can and can't do. Your next few runs will be trying to figure out the various pieces of clothing and equipment that you'll find strewn around the pyramid and why those nasty big critters start...
21 found this helpful, 2016-02-04
A traditional roguelike in many ways, and breaks the mold in many others. It's slow paced, brutally difficult, and certainly not for everyone. Personally? I love it. It's a great game that does what it sets out to do with great audiovisual panache. But there are game-breaking bugs that have never been fixed, and I've had several frustrating encounters where stairs did not spawn and the end of the level, and no way...
9 found this helpful, 2020-05-25
I wish I could say I like this game. I really do. It's pretty, runs well and has a lot of potential. But it's frustrating as all hell. I can get over the overly stylised interface and obtuse item descriptions. It's actually kind of rewarding to figure out what the symbols and descriptions without words mean. You'll do several runs so you'll have plenty of time to get accuainted with the items. It also sounds good...
9 found this helpful, 2018-02-24

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