Update 1.7
2016-07-20Added: • Mouse Controls Changed: • Lexi's Loophole is now easier to achieve.
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Geojitsu / Jul 11, 2016 / Action, Casual, Indie
0 playing now
Tetradecagon is the ultimate game of pong. Bounce a ball off of the highlighted sides of a user-controlled polygon for as long as humanly possible. It seems extremely simple at first, but it quickly turns into a brutally difficult game.
| Part | Your PC | MinimumNot sure | RecommendedNot sure |
|---|---|---|---|
| CPU | Not set | 2 GHz Can't tell | Not listed Can't tell |
| GPU | Not set | OpenGL 2.1 Support Can't tell | Not listed Can't tell |
| RAM | Not set | 1 GB RAM Can't tell | Not listed Can't tell |
Added: • Mouse Controls Changed: • Lexi's Loophole is now easier to achieve.
Open on Steam9 user reviews
78% positive, 9 reviews
The game is meant to be a fast-paced reaction game with energetic music and a simplistic design, highly similar to Super Hexagon. And on a presentational front, it succeeds. Unlike Super Hexagon, however, the gameplay is conceptually flawed. (In other words, it sucks.) Where Super Hexagon almost continually presents a fair challenge, Tetradecagon presents the player with an illusion of skill-based play without any...
7 found this helpful, 2017-07-09
How to feel yourself really stuрid 101 >Get a super simple game >Try to survive for 10 seconds >Die 7835753 times >Survive 228 seconds in 45 minutes >?????? >RIP http://steamcommunity.com/sharedfiles/filedetails/?id=958850928 On another note +Great music +Pretty straight forward controls, I can't really tell if playing with a joystick will help or not it doesn't matter, you only need 2 buttons. +Epilepsy friendly...
15 found this helpful, 2017-06-29
This game wants so badly to be Super Hexagon, but it just lacks solid design principles. The mechanics are too random and imprecise to be fun, rewarding, or fair, and the only way to progress is when you get a lucky streak. Mildly interesting but ultimately cannot recommend.
3 found this helpful, 2017-09-28
Fun game, but the difficulty was all over the place. There seems to be some correlation with the parity of the edge count, levels with an even number of sides being significantly easier in my experience. While in some ways this gave a nice break between the more challenging level, it made the final level rather anticlimactic compared to the previous one which was tenfold more difficult. This game's worth a play but...
1 found this helpful, 2022-08-03

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