Summer Update
2018-06-21While working on the Story mode, I wanted to update the game with the more polished mechanics I've developed, as well as more puzzles. Enjoy!
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Ayy Caramba Games / Jul 22, 2016 / Adventure, Casual, Indie, Early Access
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Puzzle Cross is a Virtual Reality Nonogram Puzzles game.
| Part | Your PC | MinimumNot sure |
|---|---|---|
| CPU | Not set | CPU: Intel i5-4590 equivalent or better Can't tell |
| GPU | Not set | Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better Can't tell |
| RAM | Not set | 4 GB RAM Can't tell |
While working on the Story mode, I wanted to update the game with the more polished mechanics I've developed, as well as more puzzles. Enjoy!
Open on Steam6 user reviews
83% positive, 6 reviews
This is great! I love Picross/Nonograms. Workshop support out of the box is incredible, though it will be nice if/when you add more included puzzles. Couple other bits of feedback: I keep accidentally hitting pieces, usually when they first spawn. Maybe they should be "invincible" for a couple seconds? Or maybe only count a hit when hammer velocity is over some threshold? Also I personally would prefer if the switch...
2 found this helpful, 2016-07-27
I loved Picross 3D and this is even better in VR!! The Dev is very quick to respond, friendly and quick to push out changes and updates! The level creator is easy to use and fun! A couple things: - Please at least give me an option to turn off the constant vibrate on the empty hand. *Dev removed rumble while working on a fix* - Add a level progression. *Coming soon on the Dev's roadmap* - Let me create levels...
3 found this helpful, 2016-07-27
I finished the standard Puzzles in under 30 mins. Workshop has no really challenging puzzles either. I play Nonograms with pen and paper and with the android Nono3D app... both are way more fun and more challenging... I had such high hopes for this game... too bad. Three things I don't like about the gameplay: 1) the puzzle sometimes vibrates when you demolish a few bricks at a time, causing you to accidentally hit...
1 found this helpful, 2018-11-12
TL;DR: This is early access, and in a lot of places it shows; still it's an interesting concept to take the nonogram into VR. I know how much work it takes to create software, even simple things, so don't want to say 'it's not worth that' - but IMO the price is a little high for where this is compared to other VR entries - at this stage. Which isn't to say I didn't find it fun, but I think it needs more fleshing out...
2 found this helpful, 2016-07-29

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