Update 0.3.4 - Quality Improvements and Future Features
2016-12-01Changes: • added inertia dampening • added antipowerups for removing corresponding powerups: rockets powerup, gravity amplifier; these will spawn in place of the rave gun and gravity dampener powerups respectively • added upgrade unlocking audio • landing audio now plays when touching down • grid lighting glitch seemingly fixed • you can now restart the current course after encountering a black hole • reorganized some of the code structure to upintegrate a personal library • testing new accelerator particles I've also been developing: • fractal environment generation and exploration, such as with this Menger cube • the hyperspace/wormhole experience for traveling to other environments (incredibly immersive, procedurally generated, turning tunnel with space particle effects... like going down a waterpark slide... best experienced in virtuality!)
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• hovership controls, and a new environment to experience





