Progress update - July 23 - Walls are closing in!
2018-07-23The game is almost finished! I'm waiting for game release to update the build. Here is a list of recent fixes and additions focusing on major changes only: Additions: • Changed & added backgrounds in key areas. • New dialogue bar and mission graphics • Enhancements to choices: - Wording popup now appears showing you if the character liked your choice. - Reputations with characters branch dialogue and gameplay in key scenes. • Bounty system fully implemented: • New HUD icon underneath money/credits icon - Characters talk about your bounty and it will affect gameplay elements - Currently only relationship with Zoas and attacking neutral ships affects bounty. • Manga panels added to Prologue • Manga panels added to Dawn fight • Main menu finished • Ending Credits added • Added two new songs and swapped one • Suzumi's brother now has a face
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• Added “Graphic Buttons” when making unique choices or interacting with objects • Alias and other names picked at different times (other than at game start) • Added more “one-chance-to-get-it-right” choices • Two new character outfits added for Dawn & Arcadia • Various lines of voice acting added to important scene • Universe littered with more things to do and explore Fixes: • Darkstar now flees when you allow escape, not stopping game progress • Can now access pirate base if allied with Celine • Scene transitions, balancing, character positions • *Other things mentioned by you in forum “bugs” topic • *spoiler fix Still left to do: • Bigger exploration maps for Suzumi missions • “Relationship not high enough” events • Mission tracker & information for new quests • Two new gameplay puzzles • Achievement and trading card art • Testing activation of achievements > Deciding which ones I want! • Adding ship ideas • Editing (on-going) Most of these changes are off the top of my head. I don't usually keep track of fixes as I work. I'm really liking the quality-of-life improvements made in the last weeks.





