Driftwatch 1.2 Patch notes - New levels!
2016-12-30New weapon instructions: • The blue bar represents mana • Mana regenerates • Staff and shield both use mana • Shield size (and mana consumption) both depend on how far you depress the trigger General: • Fixed bug, Wyverns were not counted towards the health spawn killcounter • Rewrote the killstreak code for better performance • Increased number of preloaded assets to reduce lagspikes at level starts • Tweaks to reduce killstreak abusing • Fixed Wyvern death anim • Fixed bug with Health pickup balloons ignoring hits • Small optimizations in Hovergoblin code • Small optimizations in Wyvern code Splash: • Visual changes Menu: • Unlocked Level 3 orb Tutorial 2: • Changed next level orb to link to tutorial 3 instead of 4 Tutorial 3: • Added! Level 2: • Fixed Healthpickups having wrong spawneffect Level 3:
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• Added! Level 4: • Fixed Healthpickups having wrong spawneffect • Reduced snow effect for performance





