Patch 1.1.1 available
2018-12-20Patch 1.1.1 brings a lot of changes and fixes and is available to everyone right now! Here is the full list: Fixes • Prisoner release logic updated, less prisoners being stuck now • Repairing fully damaged weapons properly restores weapon stats in all cases now • Fixed a few issues with game sounds (reveal sound on zero volume, music stopping abruptly, door open sound playing twice) • Monstropedia tooltip is now properly displayed in tavern • Enemy summoned props logic updated, less issues • Line of sight logic updated, fixed some issues with Teleport skill • Level 40 boss can no longer kick the player outside the boss area • Rare issue of level 40 boss throwing a rock onto the tile with a player in it fixed • Fixed issues where Summon Demon would consume mana when used with a demon already present on the battlefield
Read the full notes
• Skill targeting highlight updated (Fire Breath, Targeted Quake, Piercing Attack highlight is more consistent now) • Hotbar icon select/deselect logic updated, fixed some issues where the skill flags would get stuck visually • Multiple text fixes on various languages, where the text would not fit on lower resolutions • Dungeon generation logic updated, fixing cases where the dungeon would spawn with walls that can be walked through • Issue when the player cannot click anything in the tavern after the tutorial is fixed • Chain Lightning issue that would stop the game is fixed • Chain Lightning and other multi hit skills will no longer damage prisoners • Switching between skills with prop highlight will now properly refresh the highlight • Using space to end turn while skill highlight is on will now properly remove it • Fixed an issue with spider web not disappearing from summoned minion after its duration ends • Arcane Missiles issue that would stop the game is fixed • Level 20 boss issue that would stop the game is fixed • Level 20 boss will no longer push player character through not passable props like Ice Slab or Bone Wall • Level 20 boss can no longer be oneshot by reflecting his freezing effect with Magic Shield • Fixed an issue with level 80 boss that would make him teleport outside the arena • Vendor sell value corresponds to the value in the item tooltip now • Fixed an issue where summoned prop HP bar will get stuck in place • World map camera issue that would nudge the map when moving cursor was fixed • Fixed an issue with immobilizing some of the bosses that would make the game stuck • Broken sword objective issue that would prevent the player from being able to finish the dungeon was fixed • Menu callout restricted in menu while loading • Piercing strike highlight logic updated • Case of skill select sound being looped using fortitude piercing strike combination fixed • Action bar hotkey input blocked while in pause menu • Enter dungeon tooltip no longer gets stuck • Skillbook title no longer changes to other text during gameplay • Minor bugfixes and performance improvements under the hood Improvements: • Trader menu right click to buy items • Right click to equip items in inventory • Right click to move item from/to stash • Sort button added to stash • Output log clutter unnecessary statement generation removed, logs will be clearer now • Small amount of exp will be granted upon killing crystal spawned enemies PLEASE NOTE: If you are experiencing issues with existing save games, please remove everything from the following folder before starting a new game: Windows: C:\Users\%your Windows user name%\AppData\LocalLow\Soaphog\Rezrog Mac: ~/Library/Application Support/unity.Soaphog.Rezrog Linux: ~/.config/unity3d/Soaphog/Rezrog Also note that the game uses Steam Cloud and if you delete save files and launch the game Steam may automatically download old saves back.





