[Game Update] Genesia Legacy Alpha 5 (05/07/2018)
2018-05-07AUDIO • Added male and female voices for priests. NEW • Added new maps. • Added new creatures. • Researching metallurgy now increases the quantity of metal extracted by miners. BALANCE CHANGES • Improved game economy balance. • Increased freight capacity of hot-air balloons, wagons and donkey riders. • Decreased militia cost. • Increased storehouse capacity. • Decreased impact of bad weather on the morale of units. • Inhabitant’s experience management has been modified: • Working inhabitant gets XP in his field of work. • When an inhabitant has enough XP, it specializes in his work. • Inhabitants CAN NOT change specialization. • When an inhabitant has a specialization, it gets a production bonus (or fighting ability bonus for military units). • In other terms, permanent specializations increase the interest of workers management.
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• Disclaiming the inheritance now considerably increases the global score (and so the possibility to conquer new provinces). UI • Added a button to locate an inhabitant’s home. • "Release, Rename and Ban" buttons are now available when selecting an inhabitant on the game field. • Units can now be released from service using the option on the character’s sheet, preventing from releasing it by mistake. • Added color codes for better differentiation of jobs. • Added symbols to differentiate specializations. The yellow star now indicates that the inhabitant works in his field of specialization, if he does not, another symbol is shown.





