Update 1.1.3 Changelog
2019-07-26- Added more SA-TA's to Galaxy Crossed levels that were overlooked, and fixed some of her dialogue - Added missing apostrophes (would you believe me that this was a game maker issue and not a grammatical one) - NERFED DARK EFFECTS -- no more dynamic lighting in favor of not murdering computers, new effect is just a dark vignette on the screen - fixed broken collision on cardboard floors - fixed a bunch of grammatical errors - edges of grass alts and slopes fixed - wrote a failsafe code to make sure characters are unlocked with their respective achievements (and should retroactively work for those who are missing characters) - Added subtitles for Purceus, Malloc, ToeJam, and Earl (Remedy and Frallan dont have voices, so, uh...) - fixed orb indicator appears over dialogue boxes - fixed Stumps and Dead Trees appear below adjacent fences
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- In rare instances, the orb can get stuck in a pseudo-falling state and ignore pitfalls while the orb's image displaces itself. I THINK I know the problem and MAY have fixed it, but this bug is impossible to replicate so I dunno if it's actually been fixed. - Fixed some music desyncing? - Level Fixes: • X1-5: Fixed a misaligned booster pad • X1-3: Added more yellow pistons because half the level was skippable • X3-1: Fixed the tile the black goal is on so it doesn't trap the orb • X4-1: Added tiles to prevent the orb from softlocking, also added a little more to hint at how to get the Sun Seal • X4-2: Gave a facelift to the level to make it more interesting (and less infuriating) • XC-2: Added more padding to that area so you have more control orb doesn't consistently fall off





