0.8.6.1 - Bugfixes & tweaks
2022-02-07Trollskog 0.8.6.1 - Bugfixes and minor visual tweaks. • Fixed a pathfinding bug An optimization introduced in an earlier patch was causing units to get stuck on terrain again. • Haul tasks between storages can now correctly be canceled by unsetting the dropoff point. Also fixed some minor glitches with worker AI and dropoff points that were a bit too intricate to explain in bullet list format. • Tweaked building slot and icon layout positions Icons should no longer appear on top of each other, or hide villagers. • Re-rendered tier 1 buildings to reflect new models Tier 2 and tier 3 are forthcoming. Sorry for the wait! These bugs were slow to fix due to catching coronavirus and some real life business cropping up (Don’t worry - nothing bad!). The roadmap to 0.9 is almost completed, so stay tuned for that in the coming days. Your friend in the forest, Andreas
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