PATCH NOTE - CEFORE 1.0 FULL RELEASE
2018-11-08CEFORE PATCH NOTES - 1.0 Date: November 9th 2018 General updates: • Added the second planet! Desert planet • Added a third planet for the level editor only! Floor is lava • Added new tools and objects to go with the second planet: • Jammer • Large bomb • Drone • Pressure plate • Forcefield wall • Players can now make levels in the second planet also with all the available tools and objects from it • Some object can now be linked to others in the level editor. Once linked they will move with the linked object • Removed Beta splash screen when loading a level • Made the Forcefield still visible a bit when disabled • New music to go with the planet 2 Bug fixes: • Fixed multiple bugs with the balloon going crazy on certain objects • Can’t open the level editors tutorial when playing someone else’s level anymore
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• Fixed being able to place bombs in edit mode of the level editor in some occasion • Fixed additional platforms tops not following properly the main platform • Fixed a physic bug with the floating island • Fixed a bug where you could see the preview of the ball and the bin when cloning it in the sandbox • Multiple objects had some weird behaviour sometimes in the level editor when switching to edit/play mode, fixed • UI attached to objects won’t scale with the objects itself anymore in the level editor • Fixed Baro having a big jetpack boost when using it above mines and some other objects • Fixed multiple bugs related to changing a cube type in the level editor • Music was loading twice when loading from the main menu, fixed • It’s now easier to place floating island on top of another • Fixed game breaking bug when saving a gif on a completed level • Fixed a bug where you couldn’t clone objects • Fixed a bug where some objects would spawn higher than the preview in the level editor • Fixed a problem with the mine physics • Fixed a crash when the game was loading a scene while the player was controlling a modular platform • Deleted additional tops of the modular platform we’re still saved and loaded in levels, fixed • Fixed some actions being done even when clicking through UI • Fixed a bug where moving the modular platform in the level editor wouldn’t move the first waypoint with it • Fixed a bug where cloning the floating island would raise the original one • Jammer would keep everything jammed when bulldozed in the editor • Forcefield would always reappear when bulldozed and going back to the edit mode in the level editor • Drone getting refunded even when has been used is now fixed • Fixed Baronette voice not being mutable Misc: • Better rotation when placing an object on some occasion • Removed the share buttons on the gif (sharing a gif to twitter/reddit directly isn’t possible anymore) as it was causing multiple issues and it wasn’t really used • Can now rotate the modular platforms console in the level editor • Added a new music in Planet 1 (03) Known issues and bugs: • Game crashes in the main menu once in a while due to IMGUR API. • Missing lots of localization in th level editor and planet 2





