Not recommended0 hrs played
Dear developers, here are some rules for future games.
1. Focus your content. Doom's first level had terrific spritework, soundtrack, secrets, and great map design that made the player want to see more. Your first real level was completely devoid of content and felt completely empty. In the description you say you've made 25 levels, but anyone would run out of patience after just 1 if you're not going to give them...
33 found this helpful, 2017-08-17
Not recommended0 hrs played
I got pretty frustrated six minutes in, then I asked for a refund. The start of the game is some sort of a stupid maze, where you have to go by each door to open some sort of portal, that presumable takes you to another section.
The opening sequence is comparable to getting 50 shoeboxes. In one of them is a ticket to that music festival you love. The other 49 boxes are filled with dog excrement. You're going to...
8 found this helpful, 2017-08-17
Not recommended0 hrs played
This is probably the worst thing I'eve ever played in my life.
First map consists of a single repeating texture, reminiscent of those old green/amber pc monitors, with the phrase "hello..." over and over and over. Nothing else, except the "doors", the texture of which is what appears to be a TV screen showing static... not animated of course. I cannot ass my self into going any further.
When using my mouse to turn...
1 found this helpful, 2022-08-10