Vendor Update A2.066 - Content and Balance update!
2022-03-28What will the NEXT update include? (Coming soon) - New creature - New Boss - New Shock Perk - Game Mode Colosseum - 2 New Ruptures (Greater Demon) CURRENT Patch Content: - New Vendor has been added to each level. Look for the blue portal to visit his shop. -- Shop is closed during Demon Invasions. -- Offers Talent purchases that are not limited by account level. -- Offers advanced weapons. -- Ammo pile -- Free healing New Gold Goblin has been added. -- Gold Goblin will spawn at random intervals, at random locations in the current level. -- Don't let him escape, killing him will drop large amounts of cash. - Levels for Campaign (Normal and Hard mode) are randomized each play through. - Player's active perk information is now displayed on weapons tooltips. - Invasion events will not occur immediately when first starting a day.
Read the full notes
- Weapon Talents have been modified to make each weapon class feel more specialized. - New Weapon stats information is now available. - Necronomicon will now show Teleportation charge count. - Necronomicon Hot key is now displayed when attempting to interact with Teleportation Statue. - Talent tree tooltips have been cleaned up. - New Ammo Talent Pickup! -- Reward chest for surviving a Shadwell Night invasion will now drop a Talent unlock that increases the ammo belt capacity for all ammo types. - New item Soul Shard (extra life) is drop from Shadwell night invasion reward chest. - (New) Beacon is now highlighted when planted or dropped. -- Players now get a message on screen indicating that the Beacon has been dropped. -- Beacon will now initiate a scan when placed on a Portal Statue. - New Dialogue - Players now hear the guiding voice of the fallen king, informing them of goals yet to be completed. - Demon Chests now warn the player of Demon count and Demon difficulty. -- Demon Chests have been made easier. Bug Fixes and balance changes: - Hard Mode - Completing 1 teleportation event will now give enough charges to travel, regardless of the number of players. - Red invasion events have been made easier, lowering Demon density. - Wandering creatures will no longer hunt the player until an invasion event is triggered. - Healing packs moved to Shadwell spawn room. - Zoom levels of Acog scopes adjusted. - Shop no longer sells ammo. - XP on screen display has been truncated. - Pickup and interaction radius for dropped items has been adjusted to be more uniformed and consistent. - Fixed error in Max mag capacity talents for Assault Rifles and Sniper Rifles. - Current map is now visible in Travel widget. - Travel widget has been cleaned up. - Shop weapon sorting order has been fixed. - Enraged Gorgers will now deal damage twice on death, once for the initial explosion, and a second time shortly after, that will cover the players screen in blood. - Bullet collision for invisible walls in Shadwell has been fixed. Bullets will now pass through. - Sacrifice Reaper particle adjustments. - Name of 'Prison' in travel menu has been changed to Penitentiary. (now matches Necronomicon Naming convention) - Fixed Hard mode Map Unlocking. - Fixed interaction menu location for ammo piles.





