Game Update v6.1.0
2026-08-21Ancient Battle: Hannibal v6.1.0 is a major update focused on campaign balance, clearer battlefield information, and a smoother experience throughout the game. Mission balance updates • Rhodanus River: Adjusted the middle and far objectives to turns 18 and 24, and corrected the Gallic chariot reinforcements so they stop when intended. • Callicula: The mission now correctly reports when the captured Command Point has been retaken. • Gerunium: The rearguard now arrives on turn 7. • Salaeca: Command Points are now retained during Roman deployment, allowing the lure objective and Scipio ambush to trigger correctly. • Zama: Roman reinforcement waves now arrive on turns 4 and 8. New features and improvements • New Unit Roster: Browse every unit in the game by category and inspect its statistics and capabilities.
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• Redesigned Combat Analysis: Combat modifiers and odds are now presented in a cleaner, more compact tabular layout. • Improved computer opponent planning: The AI makes better battlefield decisions across the campaign. • Modernized settings: Consistent spacing, dropdown styling, reset controls, and clearer mouse and keyboard tabs. • Improved interface clarity: Cleaner rounded tooltips and more consistent selection feedback. Fixes and stability • Improved formation and artillery behaviour. • Corrected general reinforcements and battlefield highlighting. • Resolved cavalry idle-animation scaling issues. • Reduced memory use and fixed a range of stability issues. Thank you for playing Ancient Battle: Hannibal.





