Pre-Release Patch Update V0.8.5.1
2018-03-01We are back from the dead and with a new update! This update we added new rendering modes (mostly fun rendering modes and by no means serious) We also added a new gamemode called hardcore. Hardcore Hardcore is a gamemode similar to Invasion. The only difference being that the enemy has more health, does more damage, spawns faster and runs faster. Making the gamemode overall much more difficult compared to Invasion. We recommend at least 3-4 players if you would like to get far in the match. Rendering We have added 15 new modes called: • Normal • scan mode (red) • scan mode (green) • scan mode (blue) • scan mode (orange) • Outline • Grayscale • Camera • Old Camera • Fade • FastFade • Inverted • Wizard • Demon Explenation • Normal is the default way of rendering to the screen.
Read the full notes
• In scanmode you send out pulses the world (in different colors) • Outline makes a simple black line around objects. • Grayscale converts the RGB values to greyscale values (a grey image) • Camera and old camera simulate the effect of a camera (only on higher settings) • Fade and fast fade make the image fade from Normal mode to Inverted mode. • Inverted inverts the RGB colors. • Wizard gives you a magical circle (around the player) • Demon makes the world look more scary. Additional info These different modes are used to make the game more fun/challenging. New render modes will be added in the near future for people who are colorblind. We will also add render modes that make a scene more aesthetically pleasing. Additionally have have fixed some small bugs involving the In-Game voicechat. Things you can expect in the next major update: - Colorblind modes (Tritanopia, Deuteranopia, Monochromacy) - Translations for english,dutch,french,german and portuguese. Post things you wish to see in the next patch or post bugs you found out! Our support e-mail: support@pbfp.be Our website : www.pbfp.be





