UPDATE #2 is LIVE!
2018-04-26So finally we decided to release Update #2 (which should probably be called update #22 considering the amount of new content and changes :-D ). We think it's a massive improvement to the game with so many changes it would probably require a 1000 point listing. :-D So without further ado here are some of the more prominent changes to the game but far from everything is listed: • Native Oculus Support • Much improved teleporting combined with a change of direction • Collect the Lootboxes for some massive rewards! • Numerous shops are available on the map currently with 9 items to buy and unlock with enough experience and credits! • Enemies now drop loot of various forms • Experience or XP is now needed to unlock weapons and items! • Credits is now needed to purchase ammo, health pack, allies, drones, weapons and much more!
Read the full notes
• Mission 1 now is much larger and takes about 60+ minutes to complete • New improved enemy behavior with enemies coming from all directions. • You can buy a helper drone! • Allied marine can now purchase in the shop! • Find the keys to unlock areas! • Game is now progressively harder with changing environments and harder enemies as you progress deeper into the ship! • Prepare for some epic battles and use the covers found throughout the ship! • Massive changes to weapon handling • Level generation and loading is now 500% improved • Massive performance improvements • Tons of new enemy FX • Tons of new enemy sounds • Massive Mechs added • Improvements across the board to balancing and enemy AI After much internal discussion, we also decided to change the name to X-Fire to move away from the whole Xenomorph/Alien association. Let us know what you think on the forums, thanks! <3





