V1.1 Update
2018-12-25Hey, it’s Josiah here! We have been working on setting up the foundations for multi-player and cross-platform play but we have also been working on some new additions and are happy to release our latest update. Selfie Camera To help those who want to create gameplay videos from a different perspective or just take a funny selfie of T-10 making a mess, we added a selfie camera. It looks like a tablet and can be found in every level. It can be freely positioned anywhere, and has a button on top that will switch the game output on your monitor to the new camera for easy screen capture. Leaderboard Display
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The local player’s score is now highlighted on the leaderboards to make it easier to see where you stand. We have also been re-writing and optimizing the leaderboard code in preparation for expanding the game to additional platforms. Most of this is invisible, but this quality-of-life item was part of it. We always meant to have it, but work with the core interaction system distracted the person who was supposed to put it in (it was me). New Toy! Even though we’re supposed to only be slogging through the netcode for multiplayer (fun!), we want to make sure there’s a flow of at least some new content in the game proper. So, Brandon pulled me away from my precious code to have some fun getting an airplane put into the toy level. Give it a spin and let us know what you think! Shadowmap resolution We increased the shadowmap resolution on the walls and other objects to give a more realistic appearance (aka smoother edges and curves) to shadows. Overall it gives the game a higher resolution appearance. Thank you for tuning in and being apart of the development process. We are working hard behind the scenes and want to keep the community engaged throughout the process. Feel free to comment below with questions, ideas, or just to chat! Josiah





